set TxtCursor to (21 + ((WhichBug -1) * 2)) -- first cursor position set the castnum of sprite (21 + ((WhichBug -1) * 2)) to the number of cast "FirstCursor" --changed above from "tens" to "firs.." updatestage set the visible of sprite (22 + ((WhichBug -1) * 2)) to false set the visible of sprite (21 + ((WhichBug -1) * 2)) to true